Little☆Red the Red Sea Witch | Wadanohara (
lovestained) wrote in
imeeji_frontstage2022-09-10 01:19 pm
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FOUL TOXINS
Who: Everyone!
Where: The Game Tower
When: Day 498
[ Welcome to the Game Tower! On the screen is The Red Sea Witch, who does a curtsy before speaking to the audience: ]
Gyahaha, hello! ✩ Today's show is a game long-time viewers might recognize! The rules are simple: poison others and don't get poisoned! Have fun~✩
RULES | ROOMS | EFFECTS | ENDGAME + WINNERS
Where: The Game Tower
When: Day 498
[ Welcome to the Game Tower! On the screen is The Red Sea Witch, who does a curtsy before speaking to the audience: ]
Gyahaha, hello! ✩ Today's show is a game long-time viewers might recognize! The rules are simple: poison others and don't get poisoned! Have fun~✩
RULES | ROOMS | EFFECTS | ENDGAME + WINNERS
IC RULES
- Choose one vial to drink and one vial to send to another unit of choice. The remaining vial will be removed from play.
- Units which keep the antidote for themselves must send the poison.
- All vials contain two doses. Once one dose has been taken, the idol who took that dose will be incapable of taking the second.
- Once vials are exchanged, units must drink all vials in their possession.
- Winners will be any units who successfully poison another unit.
- If no unit successfully poisons any other unit besides their own, the game will continue until at least one unit manages to do so.
ROOMS
LiliS
sensitIV
pep!pep!
✩ZRAEL
Heart Soldier Senshi
BAD END=DEAD END + avante en garde
BARiTONES
SESSION TWO:
sensitIV
BAD END=DEAD END + Heart Soldier Senshi
future is now + ✩ZRAEL
AlcheME!
avante en garde
BARiTONES
POISON EFFECTS
People can split doses between them as they like, but the effects will be full strength regardless of whether you have half a dose or an entire dose.
PHYSICAL:
- rot (three body parts/organs)
- blindness (accompanied by severe burning sensation in the eyes and an inability to cry, OR atrophy + eye loss)
- ossification (portion of body/organs turn to bone)
- glass bones (glass bones)
- hanahaki but also there's blood and it hurts a lot (violently coughing up flowers as a consequence of not verbally expressing feelings for someone)
- constant state of drowning unless in contact with liquid (no death)
- increasingly painful oversensitivity to physical contact with another person + rubbing harder than gentle brushing causes flesh to slough off
- all touch causes severe stab wounds at location of touch (avantes not immune)
MENTAL:
- extreme paranoia
- extreme gullibility
- violent bloodlust
- loss of personhood
- loss of identity
- alignment/morality switch
- emotion swap + amplification (emotions become incredibly overblown + things that would cause sadness cause anger, or things that would cause happiness cause fear, etc.)
- inability to express positive emotions non-violently
- belief that oneself is dead
- belief that everyone one knows is dead
Poison effects will last for 5 IC days. Characters do not know that antidotes received from other units are weaker, that splitting vials will not dilute the effects, or the full list of possible poison symptoms IC. Learn through experience ☆
ENDGAME
Also some people are like rotting physically and mentally but that's probably whatever. The screen turns on, showing the Red Sea Witch again: ]
And today's winners are: LiliS, BAD END=DEAD END, future is now, ✩ZRAEL, Heart Soldier Senshi, and BARiTONES! Also, by fan demand, sensitIV gets a special prize for, um...
...
"Literally doing nothing"! Congratulations, everyone ✩ I'll make sure my next game is much more hands on, ehehe! ✩
[ Characters on units that which won but were poisoned are healed of all of their status effects, or all but one of their status effects (player choice)!
Every member of sensitIV gets no points but DOES get all of:
- A plushie of themself (but with the features of [sea creature of player's choice])
- A dakimakura of themself (but with the features of [sea creature of player's choice])
- A figurine of themself (but with the features of [sea creature of player's choice]) ]
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