Who: Competitors no longer
hungry for
gamesWhere: The Game Tower
When: Day 408, just before midnight
[ And now, the moment you've all been waiting for: The winners are announced. The doors are unlocked. Powers are turned back on, and you're free to go.
But something else has returned with some of you.
Top-tier units will find themselves . . . perfectly fine! They don't have any injuries on their person, they don't need to be revived, they're all good. A-OK. Okay, yes,
some people
may still have a few status effects, but they'll clear up within the next day!
Mid-tier units will find their skin splitting open as their injuries return—not to the point of fatality if they had fatal wounds, but certainly to the point that they're, you know. Not okay. Just shy of debilitating.
Lowest-tier units will find their skin splitting open as their injuries return in full, instantly killing them.
Note: if they died multiple times, they must be revived multiple times in order for the revival to stick. If a character died in Session 1 and in Session 2, on their first pep!pep! revival, their wounds will reopen and they'll die instantly again.
Mid and Low tier units with status effects will find them still quite present for
up to 2-3 IC days. At least unitmates don't set off any urges, but everyone else? Is that a gamble you want to take?
You receive a message: ]
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