bluescreenwhitedragon: ([e] 044)

[personal profile] bluescreenwhitedragon 2019-12-12 04:43 am (UTC)(link)
Don't give me that look.

Future is Now has no interest in dying for anyone's sake. But we're also data driven.

[This is actually not true]

So a calculated risk here or there is not unheard of as long as we are in agreement.
inspiteful: (Everyone is always doubtful)

[personal profile] inspiteful 2019-12-12 04:48 am (UTC)(link)
I get that, but you're not actually answering the question, Intensity.
inspiteful: (You can't unsee it)

[personal profile] inspiteful 2019-12-15 07:32 pm (UTC)(link)
[ Tmw you call each other out. Eclipse sighs. ]

It was both, really. More the first one than the second one, the second one kind of felt like rubbing salt onto the wound? I'd talk to Cobalt about some things before, so I wasn't...exactly surprised at what pep was doing. And I told myself I didn't want to add on to that guilt if I could ever help it.

...Some time before that game, Heart Soldier basically agreed that if I was in a game with them, they'd try to play to survive? Then...this game happened, we were at a total of four resources in the so-called 'danger round', I was right there in front of them, and still they immediately jumped to wanting to sacrifice everything for pep, when it was the last thing pep wanted. And argued with me when I said "no".
bluescreenwhitedragon: ([DSOD] 008)

[personal profile] bluescreenwhitedragon 2019-12-15 08:49 pm (UTC)(link)
Which boils down to the root of Heart Soldier's problems, doesn't it? Priorities.

I admit that I still don't understand it. The assertion to say that all people and all relationships are equal when there is a priority and a rank to everything. Especially in how the producers set up these games.

But Silence tried to explain it to me like this.

[Since Intensity has the emotional depth of a teaspoon]

Some people are ashamed of the choices that they are forced to make. They don't want to accept that they have to be cruel to people that they care about. And considering the Heart Soldier brigade that went storming the castle after God, it's obvious you are important to them. However.

[And here he is trying to remember Silence's exact wording]

They still want to seem friendly and trusting — they want to keep their friends in spite of the decisions they make. It is cowardly, not deceptive.

Whether or not you agree with that logic -- whether the distinction matters -- is up to you.
inspiteful: (Before I knew it)

[personal profile] inspiteful 2019-12-22 09:13 pm (UTC)(link)
[ Give him a moment Intensity, because Eclipse seems to be having one himself. As if something he said made Eclipse realise something, and he isn't sure how to feel about it.

...In the end, Prim was the only one to tell him that he had a point...

"It's obvious you are important to them." Somehow, it's both a relief to hear that and yet he can't help but feel like it's some joke, too. Why only now? Why not sooner? Because he got murdered? Was it because there was someone they could clearly hate, an undeniable perpetrator? There's no guilt to be felt there, huh?

But they kept playing three cards even when Hurricane was practically throwing a tantrum, and for once they agreed that this time, they shouldn't just roll over and die? Yet somehow it still feels like it's his fault somehow, like some of them are just begrudgingly trying to respect his wishes. Maybe they wish he wasn't --

...Gods, this is too much to deal with right now. Gotta focus on what's right in front of him at the moment. ]


...For me, they're related. People live with cowardice by telling themselves lies, you know?

And...I don't get why some of them insist on acting as if every relationship is equally important to them, when it's clear they have priorities themselves. Or I do, I guess, but that's a good way to drive a person insane.
bluescreenwhitedragon: ([e] 043)

[personal profile] bluescreenwhitedragon 2019-12-23 11:06 am (UTC)(link)
How many important relationships do you have off unit?

If that's not too personal a question coming from your boss.
inspiteful: (Whether your true self or mask)

[personal profile] inspiteful 2019-12-23 11:15 am (UTC)(link)
Ah, well...quite a few, really. But you can still count them with only both hands.
bluescreenwhitedragon: TRANSCEND GAME ([Lab] 02)

[personal profile] bluescreenwhitedragon 2019-12-23 11:26 am (UTC)(link)
Any you would die for?
inspiteful: (skylark58)

[personal profile] inspiteful 2019-12-23 11:46 am (UTC)(link)
...

[There's a pretty long pause, as he seriously considers this.]

No. Getting murdered 'cause someone wanted to get at C doesn't count, either.
Edited 2019-12-23 11:51 (UTC)
bluescreenwhitedragon: TRANSCEND GAME ([--] 002)

[personal profile] bluescreenwhitedragon 2019-12-23 04:21 pm (UTC)(link)
Then I imagine something like that is going to be foreign and hard to relate to. If you’ve never experienced it yourself.
inspiteful: (Because all of it is my "fault")

[personal profile] inspiteful 2019-12-23 11:46 pm (UTC)(link)
Mm, well...I think I might have felt like that for someone who isn't here, but nonetheless...

It's just that I'm pretty sure if I died for any of them, they'd probably be, ah. Pretty upset about it.
bluescreenwhitedragon: ([R] 002)

[personal profile] bluescreenwhitedragon 2019-12-24 05:36 pm (UTC)(link)
They would. Undoubtably.

Is the reverse true for you?
inspiteful: (Doubt everything)

[personal profile] inspiteful 2019-12-31 09:12 am (UTC)(link)
[ Immediately: ] Yes. Gods know they all have shit on their plates even without worrying about me.
bluescreenwhitedragon: ([e] 022)

[personal profile] bluescreenwhitedragon 2020-01-01 08:12 am (UTC)(link)
So then what do you think makes these types of games so difficult for Heart Soldier? If you believe none of you want to have to die for each other.

Is it a numbers game? A priority issue? A way to avoid guilt?

Or is it they intrinsically don't value a paladin's life when weighed against another?