we_meet_again (
we_meet_again) wrote in
imeeji_frontstage2018-11-14 05:44 pm
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Entry tags:
- !days 051-060,
- !lives,
- jacob cross,
- shima renzou,
- ♪ [_____],
- ♪ bakura ryou,
- ♪ dazai osamu,
- ♪ fukuzawa yukichi,
- ♪ gracious skylark,
- ♪ itsuka orga,
- ♪ kurusu akira,
- ♪ mori ougai,
- ♪ noah,
- ♪ pitohui,
- ♪ yami bakura,
- ♭ ardashir ibn ahmadi,
- ♭ ascensuri cataracta,
- ♭ atem,
- ♭ kaiba seto,
- ♭ kitagawa yusuke,
- ♭ lumen sufficiens,
- ♭ sakuya kira,
- ♭ tateyama ayano,
- ♭ wadanohara,
- ♮ ouma kokichi,
- ♯ angra mainyu,
- ♯ eugeo,
- ♯ harukawa maki,
- ♯ kano shuuya,
- ♯ konno yuuki,
- ♯ miya atsumu,
- ♯ ojiro sniper,
- ♯ sakazaki yuuya,
- ♯ will graham,
- 𝄳 dusk the miserable,
- 𝄳 kurosu jun,
- 𝄳 marceline,
- 𝄳 yona
PUBLIC SERVICE ANNOUNCEMENT
Who: everyone
Where: Lobby
When: Day 59 morning
[Cobalt stands in the lobby along with several other members of pep!pep!. His usual relaxed body language has been replaced hard lines and tension, and though he’s already tall, he seems even bigger today, somehow. For once, his voice is bold and carries to all corners of the lobby.]
Attention!
In light of recent events, today we bring you a very important Educational Live where we will be discussing what pep!pep! can do, and more specifically, what it is willing to do.
As many of you may know, one of the pep!pep! abilities is the power to revive the dead when working in tandem with sensitIV.
What many of you may not know is that we have no desire to use this power.
Do not think that death is cheap just because we have the power to undo it. Do not think that we are here to clean up your messes, or that we revive anyone happily or willingly. We do this at the expense of our own wellbeing, and this can be traumatic for us.
DO NOT TAKE US FOR GRANTED.
And be advised: the revival power only works within twenty-four hours of the victim’s death. Also, it does not heal, so unless the wound that caused the death has been attended, the victim will die again after an hour.
For this Educational Live, allow me to explain our brand new policy on non-game-related revivals.
ITEM THE FIRST: Fees.
The price for a revival starts at 1,500 points. This does not include healing fees from sensitIV.
The fee will be paid by the party responsible for the death, or that party’s unit. The responsible party will be determined by the judgement of the pep doing the revival.
If the same party is responsible for multiple deaths, the fee for each subsequent revival doubles. One point five grand becomes three, becomes six, becomes twelve, and so on.
Until the price is paid, pep!pep! will not revive anyone else from the guilty party’s unit.
Pep!pep! may waive some or all of the revival fee in the event of an accident, or may charge extra in the case of a committed murder. In other words, the fee ultimately comes down to the judgement of the person performing the revival.
ITEM THE SECOND: If you do not want to be revived in the case of your own death, a member of Taisho Roman Revolution has generously agreed to assist with writing Do Not Resuscitate agreements. These will prevent a member of pep!pep! from being able to revive you, even if they try. If you are interested, please speak with us privately.
ITEM THE THIRD: Pep!pep! reserves the right to refuse service for any reason.
If service is refused, remember that the permanent death of an individual is not pep!pep!’s responsibility, it’s the responsibility of the one who caused the death in the first place. Do not assume we will revive someone.
All of this said, we are not unreasonable. All thoughts and concerns from the community will be listened to, and we may revise our policy accordingly. You can talk to us here, approach us privately, contact us via Dissonance, or leave a note in our dropbox.
Thank you for your attention.
Where: Lobby
When: Day 59 morning
[Cobalt stands in the lobby along with several other members of pep!pep!. His usual relaxed body language has been replaced hard lines and tension, and though he’s already tall, he seems even bigger today, somehow. For once, his voice is bold and carries to all corners of the lobby.]
Attention!
In light of recent events, today we bring you a very important Educational Live where we will be discussing what pep!pep! can do, and more specifically, what it is willing to do.
As many of you may know, one of the pep!pep! abilities is the power to revive the dead when working in tandem with sensitIV.
What many of you may not know is that we have no desire to use this power.
Do not think that death is cheap just because we have the power to undo it. Do not think that we are here to clean up your messes, or that we revive anyone happily or willingly. We do this at the expense of our own wellbeing, and this can be traumatic for us.
DO NOT TAKE US FOR GRANTED.
And be advised: the revival power only works within twenty-four hours of the victim’s death. Also, it does not heal, so unless the wound that caused the death has been attended, the victim will die again after an hour.
For this Educational Live, allow me to explain our brand new policy on non-game-related revivals.
ITEM THE FIRST: Fees.
The price for a revival starts at 1,500 points. This does not include healing fees from sensitIV.
The fee will be paid by the party responsible for the death, or that party’s unit. The responsible party will be determined by the judgement of the pep doing the revival.
If the same party is responsible for multiple deaths, the fee for each subsequent revival doubles. One point five grand becomes three, becomes six, becomes twelve, and so on.
Until the price is paid, pep!pep! will not revive anyone else from the guilty party’s unit.
Pep!pep! may waive some or all of the revival fee in the event of an accident, or may charge extra in the case of a committed murder. In other words, the fee ultimately comes down to the judgement of the person performing the revival.
ITEM THE SECOND: If you do not want to be revived in the case of your own death, a member of Taisho Roman Revolution has generously agreed to assist with writing Do Not Resuscitate agreements. These will prevent a member of pep!pep! from being able to revive you, even if they try. If you are interested, please speak with us privately.
ITEM THE THIRD: Pep!pep! reserves the right to refuse service for any reason.
If service is refused, remember that the permanent death of an individual is not pep!pep!’s responsibility, it’s the responsibility of the one who caused the death in the first place. Do not assume we will revive someone.
All of this said, we are not unreasonable. All thoughts and concerns from the community will be listened to, and we may revise our policy accordingly. You can talk to us here, approach us privately, contact us via Dissonance, or leave a note in our dropbox.
Thank you for your attention.
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[Of what probably a very mangled corpse]
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I helped John-san move a body 'n did the jump start at the end. A kid with swoopy hair 'n Persephone on SensitIV did the.. [makes a weird massaging motion???]
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Dark 'n neat. A bit inta gore.