Imeeji Idol Productions (
idolpro) wrote in
imeeji_frontstage2019-09-22 08:27 am
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Entry tags:
- !games,
- amakura tomoe,
- emet-selch,
- jacob cross,
- xia igarashi,
- ♪ amamiya ren,
- ♪ fujiwara katsue,
- ♪ gracious skylark,
- ♪ kagehira mika,
- ♪ kurusu akira,
- ♪ mutou yugi,
- ♪ okumura haru,
- ♪ todoroki shouto,
- ♪ tsukinaga leo,
- ♭ akechi goro,
- ♭ ascensuri cataracta,
- ♭ kaiba seto,
- ♭ scone who smiles,
- ♮ ouma kokichi,
- ♯ catra,
- ♯ kano shuuya,
- ♯ ojiro sniper,
- ♯ rapunzel,
- ♯ sena robin,
- ♯ sorrowful blade,
- ♯ will graham,
- 𝄳 marceline
Betrayal Session 19
Who: You lot
When: To be inserted into the timeline after completion
What: Betrayal at the House on the Game Tower
[ The game starts with you in elevators, the doors jammed shut. You can keep an eye on the city further and further below you, but there's no introduction to today's game.
It's just as well. Those of you who recognize it need no introduction to it. Those of you who don't couldn't be prepared by any host's opening spiel, anyway.
The elevator stops atop the central tower of the Tokyo Metropolitan Government building and then lurches unpleasantly, wrenching itself out of where elevators ought to go. The sudden movement jolts you, and when the doors open you spill out into a room.
Hopefully, with not too much time missing. ]
When: To be inserted into the timeline after completion
What: Betrayal at the House on the Game Tower
[ The game starts with you in elevators, the doors jammed shut. You can keep an eye on the city further and further below you, but there's no introduction to today's game.
It's just as well. Those of you who recognize it need no introduction to it. Those of you who don't couldn't be prepared by any host's opening spiel, anyway.
The elevator stops atop the central tower of the Tokyo Metropolitan Government building and then lurches unpleasantly, wrenching itself out of where elevators ought to go. The sudden movement jolts you, and when the doors open you spill out into a room.
Hopefully, with not too much time missing. ]
Charred Room
There are entrances to the North, East, and South. ]
Event: Mystic Slide
IF THE PERSON WHO GETS THIS EVENT IS IN THE BASEMENT, THIS GOES TO THE NEXT PERSON ON THE SIGN UP LIST NOT IN THE BASEMENT
The slide is established to be in this room now.
Attempt a Might roll to use the slide:
5+: You control the Slide. Put yourself in any known room in the floor below the slide.
0-4: You are put in an undiscovered (or if all are discovered, random) basement room. You fall to that room and take 1 die of physical damage.
On later turns, anyone has the option to use the Slide.
Re: Event: Mystic Slide
TO THE BASEMENT I GO ]
Re: Event: Mystic Slide
no subject
Looks like this room is safe for FiNs (aka Intensity)]
no subject
no subject
Have you?
no subject
no subject
no subject
[heading south, to the creaky hallway, then!]