Imeeji Idol Productions (
idolpro) wrote in
imeeji_frontstage2019-09-20 07:41 pm
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Entry tags:
- !games,
- jacob cross,
- xia igarashi,
- yuizaki hiyono,
- ♪ dino cavallone,
- ♪ gokudera hayato,
- ♪ gracious skylark,
- ♪ hibari kyouya,
- ♪ hlasoh,
- ♪ kiryuu zero,
- ♪ kuran yuuki,
- ♪ kurusu akira,
- ♪ mutou yugi,
- ♪ okumura haru,
- ♭ akechi goro,
- ♭ atem,
- ♭ kaiba seto,
- ♭ kitagawa yusuke,
- ♭ lochaana naarabot,
- ♯ catra,
- ♯ harukawa maki
BETRAYAL SESSION 14
Who: You lot
When: To be inserted into the timeline after completion
What: Betrayal at the House on the Game Tower
[ The game starts with you in elevators, the doors jammed shut. You can keep an eye on the city further and further below you, but there's no introduction to today's game.
It's just as well. Those of you who recognize it need no introduction to it. Those of you who don't couldn't be prepared by any host's opening spiel, anyway.
The elevator stops atop the central tower of the Tokyo Metropolitan Government building and then lurches unpleasantly, wrenching itself out of where elevators ought to go. The sudden movement jolts you, and when the doors open you spill out into a room.
Hopefully, with not too much time missing. ]
When: To be inserted into the timeline after completion
What: Betrayal at the House on the Game Tower
[ The game starts with you in elevators, the doors jammed shut. You can keep an eye on the city further and further below you, but there's no introduction to today's game.
It's just as well. Those of you who recognize it need no introduction to it. Those of you who don't couldn't be prepared by any host's opening spiel, anyway.
The elevator stops atop the central tower of the Tokyo Metropolitan Government building and then lurches unpleasantly, wrenching itself out of where elevators ought to go. The sudden movement jolts you, and when the doors open you spill out into a room.
Hopefully, with not too much time missing. ]
Re: KITCHEN
[2/2]
So
So
So well]
Re: [2/2]
Re: [2/2]
really,
not okay]
Re: [2/2]
Hey. We're leaving.
Re: [2/2]
We're - we're here, right? So we oughtta look and see - see if there's anything around.
Re: [2/2]
We're leaving.
Re: [2/2]
Re: [2/2]
[ GOING TO CHECK THE FREEZER but only after asking Nemesis to keep an eye on Hurricane while he does ]
Re: [2/2]
[He watches him do it, eyes wide and a little frantic. They keep darting from Nitro, to Nem, to the place where Nem's holding his hand.]
[His breathing has gone shallow and too fast.]
Re: [2/2]
Some unidentifiable freezer-burned junk. It might have been a steak once upon a time?? ]
There's nothing in here. See?
Re: [2/2]
...yeah. Okay.
Th-thanks.
Re: [2/2]
Re: [2/2]
I got it. I'm - I'm good.
[And Nem is steering him out of the kitchen about now, so. There is also that.]
no subject
[...Comes up closer, slow--reaches for his hand, remembering to go for his right]
no subject
[It is. Kind of a high-pitched whine.]
[His hand closes down, almost convulsively, as tight a hold as he can manage.]
no subject
Let's--go. Let's go. We don't need to be here. We can leave, okay?
no subject
[He seems rooted in place, though.]
no subject
no subject
We gotta - gotta check.
no subject
no subject
no subject
[She hooks an arm under his shoulders and makes to lead him back to the hallway]
no subject
[His breathing has gone fast and too shallow; his hand is clammy and cold.]
no subject