opening_act (
opening_act) wrote in
imeeji_frontstage2018-08-02 07:57 pm
![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
![[community profile]](https://www.dreamwidth.org/img/silk/identity/community.png)
BETRAYAL AT THE HOUSE ON THE GAME TOWER - SESSION 2
Who: Exael and the rest of you lot
When: To be inserted into the timeline after completion
What: Betrayal at the House on the Game Tower
[ The GAME ALERT and map show on the screen of your phones— idols, you know what to do!
The Game Tower elevator doors are open to receive, and close once they have you in their confines and the broadcast monitors click on. You can keep an eye on the city further and further below you, as watch with your host's introduction to today's game.
At the very least it's not Mukuro's face on the screen this time. Instead it's Exael again, pigtails bouncing as she hops up from a grand low bow— it looks like they cut part of her broadcast spiel for you guys. With a showman's flair, she twirls and splays her arms as the camera zooms out to focus on a grand mansion, more Hollywood glamor than anything belonging in Tokyo.
"Summer has come to Tokyo, and so has the season's specialty: The Trial of Courage! Step right up, and charge right in because waiting won't help you at all! Here is a place even angels fear to tread! Azzy's very own, The House of Mirth and Betrayal! This place has a sordid past that casts a shadow as long as the valley of death, and soon our Idols will be adding their own pages to the tale!"
The elevator stops atop the central tower of the Tokyo Metropolitan Government building and then lurches unpleasantly, wrenching itself out of where elevators ought to go. The sudden movement jolts you, and when the doors open you spill out into into a room.
Hopefully, with not too much time missing. ]
When: To be inserted into the timeline after completion
What: Betrayal at the House on the Game Tower
[ The GAME ALERT and map show on the screen of your phones— idols, you know what to do!
The Game Tower elevator doors are open to receive, and close once they have you in their confines and the broadcast monitors click on. You can keep an eye on the city further and further below you, as watch with your host's introduction to today's game.
At the very least it's not Mukuro's face on the screen this time. Instead it's Exael again, pigtails bouncing as she hops up from a grand low bow— it looks like they cut part of her broadcast spiel for you guys. With a showman's flair, she twirls and splays her arms as the camera zooms out to focus on a grand mansion, more Hollywood glamor than anything belonging in Tokyo.
"Summer has come to Tokyo, and so has the season's specialty: The Trial of Courage! Step right up, and charge right in because waiting won't help you at all! Here is a place even angels fear to tread! Azzy's very own, The House of Mirth and Betrayal! This place has a sordid past that casts a shadow as long as the valley of death, and soon our Idols will be adding their own pages to the tale!"
The elevator stops atop the central tower of the Tokyo Metropolitan Government building and then lurches unpleasantly, wrenching itself out of where elevators ought to go. The sudden movement jolts you, and when the doors open you spill out into into a room.
Hopefully, with not too much time missing. ]
DINING ROOM
There are two entrances, one to the North and one to the West. ]
Locked Safe
"The safe is now established to be in this room.
Once during a character's turn, that character can attempt a Knowledge roll to open the Safe:
5+ Draw 2 items and remove the Safe token.
2-4: Take 1 die of physical damage. The Safe won't open.
0-1: Take 2 dice of physical damage. The Safe won't open,"
Re: Locked Safe
Guess he's just taking the raw meat, knives and fork then.
Heading north.]
Re: Locked Safe
Re: Locked Safe
Good luck. There's a fork if you want one, too.
Re: Locked Safe
I don't need luck.
[Just fuck the vault in the basement, okay?]
+2 ITEMS
Medical Kit
no subject
no subject
A music box?
no subject
no subject