ghostofissues: (9)
骸 ([personal profile] ghostofissues) wrote in [community profile] imeeji_frontstage2018-07-20 05:09 pm

~GAME~

Who: everyone!
When: day 17, morning
What: GAME TIME

[ today, when the GAMESHOW notification goes off and the phone maps lead you to the game tower, the debris is still everywhere, the lobby is empty, and the elevators are unlabeled. The rules don't appear on your screens until after everyone has filed in, the doors have shut behind you, and the elevators have started up and risen at least a few stories.

your phones light up with instructions at the same time as the elevators all shudder to a stop, and a sharp hissing noise starts up as thin blasts of air enter from the walls and fills the room with a horrible, horrible smell. like straight up sewer rank awful. Luckily you won't have to deal with it for long, since you pass out so fast you won't even remember hitting the ground.

You wake up on the floor of a room with the rest of your unit. Mukuro's face isn't on any screens, but the first thing you might process as you regain consciousness is his boyish voice filling the air, shifting from calmly informative to as energetic as ever. ]

… courtesy of danna's abilities, we have much more exacting control over a much broader range of possibilities. Ah, and the stars of our show have just begun to stir!

Then, let's go over the rules of today's event once more!

[ and then he does show up, waist-up on the large tv-sized screen on the wall, smiling brightly beside a diagram demonstrating different possible outcomes - labeled with T's and B's and X's over "losing" stick figures. ]

Prisoner's dilemma! The max-tension psychological classic, with a secret agent feel~

This one is all about trust and betrayal. Originally, two people would be interrogated separately for information, and told that they would be spared if they turned on their partner. But if both of them kept their mouths shut, then their captors would have less over them and they both could be saved. While if they both betrayed one another, then they would both be punished! For either of them to win, at least one of them would have to take the risk and decide to "trust"~

Today's game is a three-person variant, or rather, a three-unit variant! This means that instead of just one other person, our idols will have to carefully consider the thinking of two whole other groups of people in their decision-making! But like the standard "prisoner's dilemma," only one person each is placed at risk ☆ Just like a sacrifice!

[ briefly, the display switches to images of flower arrangements ]

Additionally, since the idols haven't been told who their partners are, we've provided them with a small means of communication - courtesy of this goryou - for them to find some way to identify themselves, earn the other units' "trust," and get a read on what kinds of people now hold the fate of their unitmate in their hands!

[ and back to Mukuro, a bust shot with the diagram gone now ]

The results this time will be a little more complicated than the original "win/lose" scenario. In this case, even trusting each other won't get a good result. Betraying each other is worse, but only betraying someone who trusts you will save your sacrifice and bring your unit victory~! That's why it's important to convince the other units to "trust" no matter what!

And trusting someone who ends up betraying you - well, wouldn't that be just horrible?

Leeet's go! ♥
rollplayinghouse: (s40)

Re: ENDGAME

[personal profile] rollplayinghouse 2018-07-21 06:04 am (UTC)(link)
[looks at his arm like she doesn't know what to do with it for about ten solid seconds before taking it]

The gardens, I think.
sonof: (54)

Re: ENDGAME

[personal profile] sonof 2018-07-21 06:41 am (UTC)(link)
[ frankly definitely half expected her not to take it so a little pleasantly surprised ]

The gardens, then.

[ once they are a decent ways along and more or less away from other people ]

Would you care to talk about it?
rollplayinghouse: (ca130)

Re: ENDGAME

[personal profile] rollplayinghouse 2018-07-21 06:46 am (UTC)(link)
I don't know what there is to talk about.
sonof: (105)

Re: ENDGAME

[personal profile] sonof 2018-07-21 07:00 am (UTC)(link)
We've earned a bit of a right to complain, under the circumstances, I should think.

[ which is not quite what he was trying to say, so he slightly revises ]

Though I suppose I don't yet know you well enough to guess whether you'd feel better detailing how you felt once and how you feel now, or leaving it at declaring him a shitrag.

[ still not really on target but better. ]
rollplayinghouse: (ca126-2)

Re: ENDGAME

[personal profile] rollplayinghouse 2018-07-21 09:30 am (UTC)(link)
...I didn't know exactly how I felt before, and I definitely don't know how I feel now.

[...]

I don't think he did it maliciously. But I wouldn't have thought he would do that at all, no matter the reason, and clearly I was wrong.
sonof: (84)

Re: ENDGAME

[personal profile] sonof 2018-07-22 12:21 am (UTC)(link)
Because he seems to be an honest person? Or because of how he's treated you?
sonof: (91)

Re: ENDGAME

[personal profile] sonof 2018-07-22 03:53 am (UTC)(link)
And if he well and truly never did it again, would that be enough, really?
rollplayinghouse: (s40)

Re: ENDGAME

[personal profile] rollplayinghouse 2018-07-22 04:04 am (UTC)(link)
...I don't know. I don't think so. As soon as I saw his face I knew he wasn't going to do it again, but I'm still angry.
sonof: (20)

Re: ENDGAME

[personal profile] sonof 2018-07-22 11:35 am (UTC)(link)
And are you angry at him for having lied to you? Or for having failed your expectations? Or at yourself, for having held expectations?
rollplayinghouse: (ca143-2)

Re: ENDGAME

[personal profile] rollplayinghouse 2018-07-22 12:32 pm (UTC)(link)
...He didn't lie, exactly. But definitely those other things.
sonof: (34)

Re: ENDGAME

[personal profile] sonof 2018-07-22 12:41 pm (UTC)(link)
Would you be better off for it now, if you hadn't?
rollplayinghouse: (s40)

Re: ENDGAME

[personal profile] rollplayinghouse 2018-07-22 12:47 pm (UTC)(link)
I wouldn't feel this terrible. And probably punching him would actually have helped.
sonof: (13)

Re: ENDGAME

[personal profile] sonof 2018-07-23 03:29 am (UTC)(link)
And what of the rest of your time here?
rollplayinghouse: (s41)

Re: ENDGAME

[personal profile] rollplayinghouse 2018-07-23 03:43 am (UTC)(link)
[grits her teeth]

Before now? Or after?
sonof: (94)

Re: ENDGAME

[personal profile] sonof 2018-07-23 04:41 am (UTC)(link)
Either one.
rollplayinghouse: (sa021)

Re: ENDGAME

[personal profile] rollplayinghouse 2018-07-23 04:44 am (UTC)(link)
...Before, no. It would have been worse without him.

After this... I don't know.
sonof: (84)

Re: ENDGAME

[personal profile] sonof 2018-07-23 11:06 am (UTC)(link)
Having expectations of him and being with him, are they necessarily one and the same?
rollplayinghouse: (s31)

Re: ENDGAME

[personal profile] rollplayinghouse 2018-07-23 11:23 am (UTC)(link)
It's not like I was trying to have all these feelings and expectations and things...
sonof: (99)

Re: ENDGAME

[personal profile] sonof 2018-07-23 12:46 pm (UTC)(link)
I'd think it terrible if you were to lose something precious to you because of an idiot's mistake. And I think you'd like to forgive him as well.

But perhaps neither of us knows what it would take to achieve that.
rollplayinghouse: (sa017)

Re: ENDGAME

[personal profile] rollplayinghouse 2018-07-23 03:29 pm (UTC)(link)
...I really don't.

[she clenches a fist and then looks down at it]

I'm... really mad at him. I don't even know why I'm this mad. I mean, I do, but—there's a lot, and it doesn't make sense, and I don't want to feel like this—!

[she swallows back emotions as her voice starts hitching slightly]
sonof: (90)

Re: ENDGAME

[personal profile] sonof 2018-07-24 08:46 am (UTC)(link)
[ I'd like to give you advice on how dealing with emotions works but I really have just, like, absolutely no idea, so here we are. I did my best.

unhooks their arms so he can wrap his arm around her shoulders instead ]

I'm sorry.
rollplayinghouse: (sa001)

Re: ENDGAME

[personal profile] rollplayinghouse 2018-07-25 05:06 am (UTC)(link)
[she's kind of tense, like she doesn't know how to deal with that, but she exhales sharply and just says]

...Thank you.

Re: ENDGAME

[personal profile] sonof 2018-07-25 05:46 am (UTC)(link)
[ that's ok I don't know how to deal with it either

they're probably approaching the gardens finally ]

What has he done for you, here? Unless you would prefer not to speak of it now.