ghostofissues: (9)
骸 ([personal profile] ghostofissues) wrote in [community profile] imeeji_frontstage2018-07-20 05:09 pm

~GAME~

Who: everyone!
When: day 17, morning
What: GAME TIME

[ today, when the GAMESHOW notification goes off and the phone maps lead you to the game tower, the debris is still everywhere, the lobby is empty, and the elevators are unlabeled. The rules don't appear on your screens until after everyone has filed in, the doors have shut behind you, and the elevators have started up and risen at least a few stories.

your phones light up with instructions at the same time as the elevators all shudder to a stop, and a sharp hissing noise starts up as thin blasts of air enter from the walls and fills the room with a horrible, horrible smell. like straight up sewer rank awful. Luckily you won't have to deal with it for long, since you pass out so fast you won't even remember hitting the ground.

You wake up on the floor of a room with the rest of your unit. Mukuro's face isn't on any screens, but the first thing you might process as you regain consciousness is his boyish voice filling the air, shifting from calmly informative to as energetic as ever. ]

… courtesy of danna's abilities, we have much more exacting control over a much broader range of possibilities. Ah, and the stars of our show have just begun to stir!

Then, let's go over the rules of today's event once more!

[ and then he does show up, waist-up on the large tv-sized screen on the wall, smiling brightly beside a diagram demonstrating different possible outcomes - labeled with T's and B's and X's over "losing" stick figures. ]

Prisoner's dilemma! The max-tension psychological classic, with a secret agent feel~

This one is all about trust and betrayal. Originally, two people would be interrogated separately for information, and told that they would be spared if they turned on their partner. But if both of them kept their mouths shut, then their captors would have less over them and they both could be saved. While if they both betrayed one another, then they would both be punished! For either of them to win, at least one of them would have to take the risk and decide to "trust"~

Today's game is a three-person variant, or rather, a three-unit variant! This means that instead of just one other person, our idols will have to carefully consider the thinking of two whole other groups of people in their decision-making! But like the standard "prisoner's dilemma," only one person each is placed at risk ☆ Just like a sacrifice!

[ briefly, the display switches to images of flower arrangements ]

Additionally, since the idols haven't been told who their partners are, we've provided them with a small means of communication - courtesy of this goryou - for them to find some way to identify themselves, earn the other units' "trust," and get a read on what kinds of people now hold the fate of their unitmate in their hands!

[ and back to Mukuro, a bust shot with the diagram gone now ]

The results this time will be a little more complicated than the original "win/lose" scenario. In this case, even trusting each other won't get a good result. Betraying each other is worse, but only betraying someone who trusts you will save your sacrifice and bring your unit victory~! That's why it's important to convince the other units to "trust" no matter what!

And trusting someone who ends up betraying you - well, wouldn't that be just horrible?

Leeet's go! ♥

Re: ENDGAME

[personal profile] sancrimony 2018-07-21 05:57 am (UTC)(link)
. . . What do you think of it, Pere-san?
forgottenmercy: (and tear the ribbons from your hair)

Re: ENDGAME

[personal profile] forgottenmercy 2018-07-21 06:02 am (UTC)(link)
I spoke with, ah, Anubis's brother: from what he said, they were attempting to be upfront with their choice to betray, anticipating that both teams would get the message and betray back, probably trying to gamble on serious but not permanent injury. But they were unclear in their message.

It was, ah, a mistake, but they tried for a risky outcome. And if it were you their mistake had hurt...I would, ah, never forgive them.
sancrimony: (☩ 070)

Re: ENDGAME

[personal profile] sancrimony 2018-07-21 06:04 am (UTC)(link)
. . . Although I do understand, I think . . . "never" forgiving would be . . . uhm . . .
forgottenmercy: (Default)

Re: ENDGAME

[personal profile] forgottenmercy 2018-07-21 06:14 am (UTC)(link)
[very gently] They were warned of the potential for permanent consequences, and still tried for the riskiest outcome. Even after they saw how imprecise the method of communication was.

And you are my twin. You, and our other unit members, are more precious to me than they could ever be, more precious than my life. Perhaps it is a little much, but that is how I feel.
sancrimony: (☩ 078)

Re: ENDGAME

[personal profile] sancrimony 2018-07-21 06:20 am (UTC)(link)
. . . Mm. I do understand. . .
forgottenmercy: (the singing voice of judgment)

Re: ENDGAME

[personal profile] forgottenmercy 2018-07-21 06:26 am (UTC)(link)
...what do you, ah, want to do now?
sancrimony: (☩ 070)

Re: ENDGAME

[personal profile] sancrimony 2018-07-21 06:28 am (UTC)(link)
I . . .

[ . . .

. . .

. . . ]

Perhaps we should . . . go home . . . ?

[ did i get it right this time ]
forgottenmercy: (and now all your love)

Re: ENDGAME

[personal profile] forgottenmercy 2018-07-21 06:30 am (UTC)(link)
Ah, alright. If that's what you, ah, want. [will reach to take his hand.] Last time was, ah, because I thought people might be angry enough to, ah, lash out at us. Or be even more upset if they had to, ah, see us more than necessary then.
sancrimony: (🕈 202)

Re: ENDGAME

[personal profile] sancrimony 2018-07-21 06:32 am (UTC)(link)
[ with a little frown, and he takes in a breath ]

Mm . . .

[ just kind of glancing to the side a little fretfully like i wwwwwannnnnnnaa

wow my chest kind of feels uncomfortable why ]
forgottenmercy: (of that cage)

Re: ENDGAME

[personal profile] forgottenmercy 2018-07-21 06:34 am (UTC)(link)
[notices that sideways glance.] ...Lucifel, is, ah, something wrong? I'm, ah, sorry if I said something wrong.

Re: ENDGAME

[personal profile] sancrimony 2018-07-21 08:13 am (UTC)(link)
Nothing is wrong - I simply feel a bit restless. . .

[ does restlessness include a heavy chest ]
forgottenmercy: (the singing voice of judgment)

Re: ENDGAME

[personal profile] forgottenmercy 2018-07-21 08:17 am (UTC)(link)
[not normally, no.] ...if you're, ah, sure. [still holding his hand because he doesn't realize the problem yet.]
sancrimony: (🕈 245)

Re: ENDGAME

[personal profile] sancrimony 2018-07-21 08:19 am (UTC)(link)
[ honestly he doesn't really get it much himself either

looking off to watch everyone else, pressing a hand idly to his chest and taking a deep breath ]
forgottenmercy: (of that cage)

Re: ENDGAME

[personal profile] forgottenmercy 2018-07-21 08:35 am (UTC)(link)
...are you, ah, having trouble breathing? [letting go of his hand in alarm.] Or is, ah, something wrong with your chest?
sancrimony: (☩ 070)

Re: ENDGAME

[personal profile] sancrimony 2018-07-21 08:36 am (UTC)(link)
[ oh it's gone ]

Ah.

There was a little bit of something, but I feel fine now.
forgottenmercy: (Default)

Re: ENDGAME

[personal profile] forgottenmercy 2018-07-21 08:39 am (UTC)(link)
...ah, 'something'? What, ah, sort of something?
sancrimony: (🕂 199)

Re: ENDGAME

[personal profile] sancrimony 2018-07-21 08:40 am (UTC)(link)
My chest hurt for a bit. . .
forgottenmercy: (and now all your love)

Re: ENDGAME

[personal profile] forgottenmercy 2018-07-21 08:41 am (UTC)(link)
...that's, ah, not good. [is kind of alarmed.] When did it, ah, stop?
sancrimony: (☨ 142)

Re: ENDGAME

[personal profile] sancrimony 2018-07-21 08:42 am (UTC)(link)
Just now, when you asked.
forgottenmercy: (being this stained)

Re: ENDGAME

[personal profile] forgottenmercy 2018-07-21 08:56 am (UTC)(link)
[that's a little strange.] ...that's a little, ah, strange. [will reach out to take his hand again.]
forgottenmercy: (the singing voice of judgment)

Re: ENDGAME

[personal profile] forgottenmercy 2018-07-21 08:57 am (UTC)(link)
Does it, ah, hurt again?
forgottenmercy: (that can never be forgiven)

Re: ENDGAME

[personal profile] forgottenmercy 2018-07-22 02:40 am (UTC)(link)
[wait, there's a pattern.] ...I, ah, think it's whenever I touch you. [and going to let go of Lucifel's hand.]

Re: ENDGAME

[personal profile] sancrimony 2018-07-31 07:02 am (UTC)(link)
[ exhales, quiet ]

. . . Well, that's not so bad.

Re: ENDGAME

[personal profile] forgottenmercy - 2018-07-31 07:07 (UTC) - Expand

Re: ENDGAME

[personal profile] sancrimony - 2018-07-31 07:09 (UTC) - Expand

Re: ENDGAME

[personal profile] forgottenmercy - 2018-08-01 01:22 (UTC) - Expand