ghostofissues: (9)
骸 ([personal profile] ghostofissues) wrote in [community profile] imeeji_frontstage2018-07-20 05:09 pm

~GAME~

Who: everyone!
When: day 17, morning
What: GAME TIME

[ today, when the GAMESHOW notification goes off and the phone maps lead you to the game tower, the debris is still everywhere, the lobby is empty, and the elevators are unlabeled. The rules don't appear on your screens until after everyone has filed in, the doors have shut behind you, and the elevators have started up and risen at least a few stories.

your phones light up with instructions at the same time as the elevators all shudder to a stop, and a sharp hissing noise starts up as thin blasts of air enter from the walls and fills the room with a horrible, horrible smell. like straight up sewer rank awful. Luckily you won't have to deal with it for long, since you pass out so fast you won't even remember hitting the ground.

You wake up on the floor of a room with the rest of your unit. Mukuro's face isn't on any screens, but the first thing you might process as you regain consciousness is his boyish voice filling the air, shifting from calmly informative to as energetic as ever. ]

… courtesy of danna's abilities, we have much more exacting control over a much broader range of possibilities. Ah, and the stars of our show have just begun to stir!

Then, let's go over the rules of today's event once more!

[ and then he does show up, waist-up on the large tv-sized screen on the wall, smiling brightly beside a diagram demonstrating different possible outcomes - labeled with T's and B's and X's over "losing" stick figures. ]

Prisoner's dilemma! The max-tension psychological classic, with a secret agent feel~

This one is all about trust and betrayal. Originally, two people would be interrogated separately for information, and told that they would be spared if they turned on their partner. But if both of them kept their mouths shut, then their captors would have less over them and they both could be saved. While if they both betrayed one another, then they would both be punished! For either of them to win, at least one of them would have to take the risk and decide to "trust"~

Today's game is a three-person variant, or rather, a three-unit variant! This means that instead of just one other person, our idols will have to carefully consider the thinking of two whole other groups of people in their decision-making! But like the standard "prisoner's dilemma," only one person each is placed at risk ☆ Just like a sacrifice!

[ briefly, the display switches to images of flower arrangements ]

Additionally, since the idols haven't been told who their partners are, we've provided them with a small means of communication - courtesy of this goryou - for them to find some way to identify themselves, earn the other units' "trust," and get a read on what kinds of people now hold the fate of their unitmate in their hands!

[ and back to Mukuro, a bust shot with the diagram gone now ]

The results this time will be a little more complicated than the original "win/lose" scenario. In this case, even trusting each other won't get a good result. Betraying each other is worse, but only betraying someone who trusts you will save your sacrifice and bring your unit victory~! That's why it's important to convince the other units to "trust" no matter what!

And trusting someone who ends up betraying you - well, wouldn't that be just horrible?

Leeet's go! ♥
calmthefoxdown: (Held eternally.)

Re: ENDGAME

[personal profile] calmthefoxdown 2018-07-21 05:29 am (UTC)(link)
It doesn't hurt?
nohalation: (c)

Re: ENDGAME

[personal profile] nohalation 2018-07-21 05:31 am (UTC)(link)
Kinda . . . but oh! Don't worry, it's fine! I still got my eyeballs and everything! And you guys are a-okay!
calmthefoxdown: (Mildly interesting.)

Re: ENDGAME

[personal profile] calmthefoxdown 2018-07-21 05:54 am (UTC)(link)
We put you through some painful trouble though.
nohalation: <lj user=nornir> (oh mai gah)

Re: ENDGAME

[personal profile] nohalation 2018-07-21 05:58 am (UTC)(link)
Oh.





Nah, I'm fine.
calmthefoxdown: (Yes that's very interesting.)

Re: ENDGAME

[personal profile] calmthefoxdown 2018-07-21 07:15 am (UTC)(link)
[ It's rude to ask if you feel pain isn't it. ]

... It's selfish, but I would still like to do something for you, for making you endure that.
nohalation: (k)

Re: ENDGAME

[personal profile] nohalation 2018-07-21 07:39 am (UTC)(link)
That's not selfish, that's very nice!

[!! Intensity said that this is called "assuaging guilt." !!]

. . . You can buy me something if you want?
calmthefoxdown: (Yeah maybe you should suck a d-)

Re: ENDGAME

[personal profile] calmthefoxdown 2018-07-21 07:41 am (UTC)(link)
[ Intensity is right for once. ]

What would you like?
nohalation: (m)

Re: ENDGAME

[personal profile] nohalation 2018-07-21 07:42 am (UTC)(link)
...










I hadn't thought about it.
calmthefoxdown: (Yes that's very interesting.)

Re: ENDGAME

[personal profile] calmthefoxdown 2018-07-21 07:54 am (UTC)(link)
How about I give you time to think of something and I'll set aside points for now?
nohalation: <lj user=nornir> (Smiling)

Re: ENDGAME

[personal profile] nohalation 2018-07-21 07:56 am (UTC)(link)
...how about a surprise?
calmthefoxdown: (Please do.)

Re: ENDGAME

[personal profile] calmthefoxdown 2018-07-21 08:02 am (UTC)(link)
I don't want to get you something you wouldn't like or use though.
nohalation: <lj user=nornir> (Yaaaaaaaay)

Re: ENDGAME

[personal profile] nohalation 2018-07-21 08:03 am (UTC)(link)
I like surprises! I'll use it!
calmthefoxdown: (Held eternally.)

Re: ENDGAME

[personal profile] calmthefoxdown 2018-07-21 08:04 am (UTC)(link)
Could I know some things that you like, or like to do? To help guide my choices.
nohalation: <lj user=nornir> (Hehe)

Re: ENDGAME

[personal profile] nohalation 2018-07-21 08:08 am (UTC)(link)
[the urge to say "everything" is very strong]

Let see . . . I like parties and having fun and round things and all of my friends and performing plays and painting on walls and throwing pebbles and really yummy food and stars and fortune telling . . .
calmthefoxdown: (Yes yes.... no...)

Re: ENDGAME

[personal profile] calmthefoxdown 2018-07-21 06:48 pm (UTC)(link)
[ So like almost everything. ]

Something you could enjoy with your friends then... Alright. I'll bring something by your dorms later.
nohalation: (ww)

Re: ENDGAME

[personal profile] nohalation 2018-07-21 06:53 pm (UTC)(link)
[maiming is not included]

Oh yay! You can come visit! That'll be nice!
calmthefoxdown: (Gentle victory.)

Re: ENDGAME

[personal profile] calmthefoxdown 2018-07-21 07:19 pm (UTC)(link)
Ah, no, that probably wouldn't be a good idea, I'll just bring by the gift...
calmthefoxdown: (Please turn off the sun.)

Re: ENDGAME

[personal profile] calmthefoxdown 2018-07-21 07:31 pm (UTC)(link)
Your unit might be upset when they see what happened to you.
nohalation: (ww)

Re: ENDGAME

[personal profile] nohalation 2018-07-21 10:26 pm (UTC)(link)
Oh, don’t worry, they won’t be upset! I got to choose what I wanted to do for the game, and no one else ended up super hurt which is good.
calmthefoxdown: (Of course I was listening.)

Re: ENDGAME

[personal profile] calmthefoxdown 2018-07-21 11:40 pm (UTC)(link)
... Oh.

[ Future is a strange group if that is true... ]
nohalation: (c)

Re: ENDGAME

[personal profile] nohalation 2018-07-21 11:56 pm (UTC)(link)
So don't feel bad, okay?

[points to her smile, maybe forgetting there are scars there lol]

See? I'm smiling~!
calmthefoxdown: (Of course I was listening.)

Re: ENDGAME

[personal profile] calmthefoxdown 2018-07-22 12:00 am (UTC)(link)
... Yes, I can see it.