ghostofissues: (9)
骸 ([personal profile] ghostofissues) wrote in [community profile] imeeji_frontstage2018-07-20 05:09 pm

~GAME~

Who: everyone!
When: day 17, morning
What: GAME TIME

[ today, when the GAMESHOW notification goes off and the phone maps lead you to the game tower, the debris is still everywhere, the lobby is empty, and the elevators are unlabeled. The rules don't appear on your screens until after everyone has filed in, the doors have shut behind you, and the elevators have started up and risen at least a few stories.

your phones light up with instructions at the same time as the elevators all shudder to a stop, and a sharp hissing noise starts up as thin blasts of air enter from the walls and fills the room with a horrible, horrible smell. like straight up sewer rank awful. Luckily you won't have to deal with it for long, since you pass out so fast you won't even remember hitting the ground.

You wake up on the floor of a room with the rest of your unit. Mukuro's face isn't on any screens, but the first thing you might process as you regain consciousness is his boyish voice filling the air, shifting from calmly informative to as energetic as ever. ]

… courtesy of danna's abilities, we have much more exacting control over a much broader range of possibilities. Ah, and the stars of our show have just begun to stir!

Then, let's go over the rules of today's event once more!

[ and then he does show up, waist-up on the large tv-sized screen on the wall, smiling brightly beside a diagram demonstrating different possible outcomes - labeled with T's and B's and X's over "losing" stick figures. ]

Prisoner's dilemma! The max-tension psychological classic, with a secret agent feel~

This one is all about trust and betrayal. Originally, two people would be interrogated separately for information, and told that they would be spared if they turned on their partner. But if both of them kept their mouths shut, then their captors would have less over them and they both could be saved. While if they both betrayed one another, then they would both be punished! For either of them to win, at least one of them would have to take the risk and decide to "trust"~

Today's game is a three-person variant, or rather, a three-unit variant! This means that instead of just one other person, our idols will have to carefully consider the thinking of two whole other groups of people in their decision-making! But like the standard "prisoner's dilemma," only one person each is placed at risk ☆ Just like a sacrifice!

[ briefly, the display switches to images of flower arrangements ]

Additionally, since the idols haven't been told who their partners are, we've provided them with a small means of communication - courtesy of this goryou - for them to find some way to identify themselves, earn the other units' "trust," and get a read on what kinds of people now hold the fate of their unitmate in their hands!

[ and back to Mukuro, a bust shot with the diagram gone now ]

The results this time will be a little more complicated than the original "win/lose" scenario. In this case, even trusting each other won't get a good result. Betraying each other is worse, but only betraying someone who trusts you will save your sacrifice and bring your unit victory~! That's why it's important to convince the other units to "trust" no matter what!

And trusting someone who ends up betraying you - well, wouldn't that be just horrible?

Leeet's go! ♥
bluescreenwhitedragon: ([--] Shun the non-believer)

[personal profile] bluescreenwhitedragon 2018-07-21 05:28 am (UTC)(link)
And we're a bunch of people that suck at communication and human emotions. Hmmm, also a unit theme.
a_fine_human: (018)

[personal profile] a_fine_human 2018-07-21 05:43 am (UTC)(link)

What's wrong with my communication?

bluescreenwhitedragon: ([Ira-ira] Side-eye)

[personal profile] bluescreenwhitedragon 2018-07-21 05:47 am (UTC)(link)
You don't do enough of it. Obviously.

Have you really not met anyone from AlcheME! They do a live like every 30 seconds.
a_fine_human: (010)

[personal profile] a_fine_human 2018-07-21 05:50 am (UTC)(link)

I've witnessed them enough to know they're be annoying to deal with.

bluescreenwhitedragon: Credit: iconic ([Smirk] Going to kidnap you)

[personal profile] bluescreenwhitedragon 2018-07-21 05:56 am (UTC)(link)
Annoying enough that you wouldn't cash in on the endless point supply? This is why you haven't been able to afford a power yet.
bluescreenwhitedragon: ([Card] Card games are srs business)

[personal profile] bluescreenwhitedragon 2018-07-21 06:01 am (UTC)(link)
Spit it out.

Let's try to work on our communication.
a_fine_human: (011)

[personal profile] a_fine_human 2018-07-21 06:15 am (UTC)(link)

I'm not communicating because you're right. There's no point in arguing.

bluescreenwhitedragon: Credit: iconic ([Smirk] Just another day at the office)

[personal profile] bluescreenwhitedragon 2018-07-21 06:18 am (UTC)(link)
Yet you look so disgruntled about it.
a_fine_human: (014)

[personal profile] a_fine_human 2018-07-21 06:19 am (UTC)(link)

I still think dealing with them sounds annoying.

bluescreenwhitedragon: ([Smirk] I win you lose)

[personal profile] bluescreenwhitedragon 2018-07-21 06:23 am (UTC)(link)
We're going to need them at some point. Especially the annoying ones.
bluescreenwhitedragon: ([Ira-ira] I don't care)

[personal profile] bluescreenwhitedragon 2018-07-21 06:33 am (UTC)(link)
What do you want, Three? To just be left alone in the lab and not bothered by everyone?
bluescreenwhitedragon: ([Ira-ira] Blue eyes (tm))

[personal profile] bluescreenwhitedragon 2018-07-21 06:44 am (UTC)(link)
You'll never get out of this place if that's all you do.
a_fine_human: (014)

[personal profile] a_fine_human 2018-07-21 06:46 am (UTC)(link)

You know you don't get points for stating the obvious, right?

bluescreenwhitedragon: ([Ira-ira] How dare)

[personal profile] bluescreenwhitedragon 2018-07-21 06:46 am (UTC)(link)
I'm trying to figure out your goddamn motives, Three.
a_fine_human: (012)

[personal profile] a_fine_human 2018-07-21 06:50 am (UTC)(link)

I... want to get things I want without doing too many things I don't want..?

[like. duh]

bluescreenwhitedragon: ([FB] Dramatic card draw)

[personal profile] bluescreenwhitedragon 2018-07-21 06:52 am (UTC)(link)
And what is your end goal?
a_fine_human: (008)

[personal profile] a_fine_human 2018-07-21 06:53 am (UTC)(link)

I don't know. I've only got like four days of memories.

bluescreenwhitedragon: ([Ira-ira] NO YOU)

[personal profile] bluescreenwhitedragon 2018-07-21 06:55 am (UTC)(link)
Then tell me when you figure it out.
a_fine_human: (012)

[personal profile] a_fine_human 2018-07-21 06:59 am (UTC)(link)

...sure.