ghostofissues: (9)
骸 ([personal profile] ghostofissues) wrote in [community profile] imeeji_frontstage2018-07-20 05:09 pm

~GAME~

Who: everyone!
When: day 17, morning
What: GAME TIME

[ today, when the GAMESHOW notification goes off and the phone maps lead you to the game tower, the debris is still everywhere, the lobby is empty, and the elevators are unlabeled. The rules don't appear on your screens until after everyone has filed in, the doors have shut behind you, and the elevators have started up and risen at least a few stories.

your phones light up with instructions at the same time as the elevators all shudder to a stop, and a sharp hissing noise starts up as thin blasts of air enter from the walls and fills the room with a horrible, horrible smell. like straight up sewer rank awful. Luckily you won't have to deal with it for long, since you pass out so fast you won't even remember hitting the ground.

You wake up on the floor of a room with the rest of your unit. Mukuro's face isn't on any screens, but the first thing you might process as you regain consciousness is his boyish voice filling the air, shifting from calmly informative to as energetic as ever. ]

… courtesy of danna's abilities, we have much more exacting control over a much broader range of possibilities. Ah, and the stars of our show have just begun to stir!

Then, let's go over the rules of today's event once more!

[ and then he does show up, waist-up on the large tv-sized screen on the wall, smiling brightly beside a diagram demonstrating different possible outcomes - labeled with T's and B's and X's over "losing" stick figures. ]

Prisoner's dilemma! The max-tension psychological classic, with a secret agent feel~

This one is all about trust and betrayal. Originally, two people would be interrogated separately for information, and told that they would be spared if they turned on their partner. But if both of them kept their mouths shut, then their captors would have less over them and they both could be saved. While if they both betrayed one another, then they would both be punished! For either of them to win, at least one of them would have to take the risk and decide to "trust"~

Today's game is a three-person variant, or rather, a three-unit variant! This means that instead of just one other person, our idols will have to carefully consider the thinking of two whole other groups of people in their decision-making! But like the standard "prisoner's dilemma," only one person each is placed at risk ☆ Just like a sacrifice!

[ briefly, the display switches to images of flower arrangements ]

Additionally, since the idols haven't been told who their partners are, we've provided them with a small means of communication - courtesy of this goryou - for them to find some way to identify themselves, earn the other units' "trust," and get a read on what kinds of people now hold the fate of their unitmate in their hands!

[ and back to Mukuro, a bust shot with the diagram gone now ]

The results this time will be a little more complicated than the original "win/lose" scenario. In this case, even trusting each other won't get a good result. Betraying each other is worse, but only betraying someone who trusts you will save your sacrifice and bring your unit victory~! That's why it's important to convince the other units to "trust" no matter what!

And trusting someone who ends up betraying you - well, wouldn't that be just horrible?

Leeet's go! ♥
acappsella: (stories left untold)

Re: ENDGAME

[personal profile] acappsella 2018-07-21 05:02 am (UTC)(link)
Isn't it arrogant to think that you could somehow do something to win back trust?

[ snappish; his hands ball up into fists: tight, knuckles white. after a moment or two he finds words to speak again. ]

You're lucky. He's not injured at least, even though it looks like there might really be something wrong. But if something happened to him, some "tragedy" like losing his bodyparts or worse - if that happened, I wouldn't be able to hold a conversation like this with you.

As it stands, I honestly want to punch you in the face right now . . . but that wouldn't make up for anything. It's just pointless violence.

[ there's a moment where he takes a breath, eyes tight in his gaze to phoenix ]

You know. . . I'm not going to say that I don't understand, or that you guys are scum.
Honestly, if it were me in that glass, I would have chosen to betray you guys. I'm a coward - I'd have been terrified if it were me in there. But that guy - Kuzuebiko - even though he was scared too, he chose to rise above all of that. He isn't a coward - not like me. Not like you. He wanted to protect everyone; he even said - he wasn't going to let me down. He was going to protect me. That's the kind of noble, tenderhearted, bullheaded, and stupid guy that you just betrayed is. You should know that. Carry that for the rest of your time here.

And you should also know - I'm not going to let him get beat up every time like this. I'm not going to stand idly by. I'm not going to hedge my bets with the so-called rebellious unit that betrays everyone for themselves; the revolution can wait.

I'm not taking out a hitlist on you guys or anything, but consider this your warning to get the hell away from us. Amending trust isn't even something we can begin to put on the table, so just back off before you make things worse. Take your victory and savor it for a while.
awakenerd: (131)

Re: ENDGAME

[personal profile] awakenerd 2018-07-21 05:15 am (UTC)(link)
[He listens, quietly, looking him in the eyes but definitely no defiant, just incredibly guilty and sad.]

Amends isn't forgiveness Ken. I'm not asking for that. I know it's not something I can ask for, it isn't something I deserve.

If it makes you happier for me to keep my distance, okay. But victory isn't what we wanted. I'm not going to try to defend our position; we screwed up, we made a bad call, and your friend is taking the consequence. Believe it or not that is never going to leave my conscience.

And if stewing in guilt over it for the rest of my life would fix it, I would do that. I'm already going to feel the guilt regardless--but it's not productive, it's not going to fix anything, it's not going to help anyone, least of all the people I've hurt. It's not going to help you, or Kuzuebiko, or your unit, or AlcheME.

If you think of something, now or in the future, that I can do to help make up for this, not for forgiveness, but because I owe you, I owe facing up to this, then I will do what I can.
acappsella: (hmmm)

Re: ENDGAME

[personal profile] acappsella 2018-07-21 05:25 am (UTC)(link)
Even if you didn't plan on winning, you did! And nothing you do will make up for it or fix it. Do you think we really need any more of your help?

[ hissing that out as he straightens up ]

Do what you want - stew for the rest of your life for all I care. Maybe being unproductive is exactly the kind of thing you should try to aim for next time.

[ backing up now, so he can turn to go ]
awakenerd: (214)

Re: ENDGAME

[personal profile] awakenerd 2018-07-21 05:30 am (UTC)(link)
Ken....

[He takes a breath. He doesn't want this at all. This is the worst and he frankly hates himself so you know, being hated seems legit.]

I'll come by later. And... I'm sorry. I know that probably pisses you off more than anything, but I can't not say it.
acappsella: (my ribs open up)

Re: ENDGAME

[personal profile] acappsella 2018-07-21 05:34 am (UTC)(link)
[ god you are so stupid ]

Put a rain check on coming by for a while. Same for that apology.

[ is all he has left to say, he outtie ]
awakenerd: (14)

Re: ENDGAME

[personal profile] awakenerd 2018-07-21 05:37 am (UTC)(link)
[Yep. Yep. Well that went well!!]