ghostofissues: (9)
骸 ([personal profile] ghostofissues) wrote in [community profile] imeeji_frontstage2018-07-20 05:09 pm

~GAME~

Who: everyone!
When: day 17, morning
What: GAME TIME

[ today, when the GAMESHOW notification goes off and the phone maps lead you to the game tower, the debris is still everywhere, the lobby is empty, and the elevators are unlabeled. The rules don't appear on your screens until after everyone has filed in, the doors have shut behind you, and the elevators have started up and risen at least a few stories.

your phones light up with instructions at the same time as the elevators all shudder to a stop, and a sharp hissing noise starts up as thin blasts of air enter from the walls and fills the room with a horrible, horrible smell. like straight up sewer rank awful. Luckily you won't have to deal with it for long, since you pass out so fast you won't even remember hitting the ground.

You wake up on the floor of a room with the rest of your unit. Mukuro's face isn't on any screens, but the first thing you might process as you regain consciousness is his boyish voice filling the air, shifting from calmly informative to as energetic as ever. ]

… courtesy of danna's abilities, we have much more exacting control over a much broader range of possibilities. Ah, and the stars of our show have just begun to stir!

Then, let's go over the rules of today's event once more!

[ and then he does show up, waist-up on the large tv-sized screen on the wall, smiling brightly beside a diagram demonstrating different possible outcomes - labeled with T's and B's and X's over "losing" stick figures. ]

Prisoner's dilemma! The max-tension psychological classic, with a secret agent feel~

This one is all about trust and betrayal. Originally, two people would be interrogated separately for information, and told that they would be spared if they turned on their partner. But if both of them kept their mouths shut, then their captors would have less over them and they both could be saved. While if they both betrayed one another, then they would both be punished! For either of them to win, at least one of them would have to take the risk and decide to "trust"~

Today's game is a three-person variant, or rather, a three-unit variant! This means that instead of just one other person, our idols will have to carefully consider the thinking of two whole other groups of people in their decision-making! But like the standard "prisoner's dilemma," only one person each is placed at risk ☆ Just like a sacrifice!

[ briefly, the display switches to images of flower arrangements ]

Additionally, since the idols haven't been told who their partners are, we've provided them with a small means of communication - courtesy of this goryou - for them to find some way to identify themselves, earn the other units' "trust," and get a read on what kinds of people now hold the fate of their unitmate in their hands!

[ and back to Mukuro, a bust shot with the diagram gone now ]

The results this time will be a little more complicated than the original "win/lose" scenario. In this case, even trusting each other won't get a good result. Betraying each other is worse, but only betraying someone who trusts you will save your sacrifice and bring your unit victory~! That's why it's important to convince the other units to "trust" no matter what!

And trusting someone who ends up betraying you - well, wouldn't that be just horrible?

Leeet's go! ♥
carnivorouscarnival: (g11)

Re: ENDGAME

[personal profile] carnivorouscarnival 2018-07-21 04:40 am (UTC)(link)
What's weird? Out with it.
probablyhavingfun: (2)

Re: ENDGAME

[personal profile] probablyhavingfun 2018-07-21 04:47 am (UTC)(link)
My leg should be moving but it's not moving and I can't see you! Or you! Or anything!
carnivorouscarnival: (k07)

Re: ENDGAME

[personal profile] carnivorouscarnival 2018-07-21 05:54 am (UTC)(link)
—You're blind? No, that doesn't explain your legs...
probablyhavingfun: (1)

Re: ENDGAME

[personal profile] probablyhavingfun 2018-07-21 05:58 am (UTC)(link)
I don't know but it is weird!
carnivorouscarnival: (k17)

Re: ENDGAME

[personal profile] carnivorouscarnival 2018-07-21 06:16 am (UTC)(link)
Geez...

[ without further warning, swinging Lace around to drape him over his back ]

We'll figure out what's wrong with you back at the dorm.
probablyhavingfun: (4)

Re: ENDGAME

[personal profile] probablyhavingfun 2018-07-21 06:21 am (UTC)(link)
[That's pretty easy since he's being all floaty right now. +1 Teammate attached to Izumu's back.]

...

......

..........Man☆Eater?
carnivorouscarnival: (k21)

Re: ENDGAME

[personal profile] carnivorouscarnival 2018-07-21 06:37 am (UTC)(link)
Say it or I drop you.
probablyhavingfun: (1)

Re: ENDGAME

[personal profile] probablyhavingfun 2018-07-21 06:42 am (UTC)(link)
I was just asking if it was you!!

[Said very quickly.]
carnivorouscarnival: (k17)

Re: ENDGAME

[personal profile] carnivorouscarnival 2018-07-21 06:43 am (UTC)(link)
[ raises an eyebrow ]

Hah? You couldn't tell from my voice?
probablyhavingfun: (2)

Re: ENDGAME

[personal profile] probablyhavingfun 2018-07-21 06:45 am (UTC)(link)
I'm sorryyyyy...

[That would be a no, he couldn't. Though that has nothing to do with his penalty.]
carnivorouscarnival: (f06)

Re: ENDGAME

[personal profile] carnivorouscarnival 2018-07-21 08:48 pm (UTC)(link)
Don't apologize, geez.
probablyhavingfun: (7)

Re: ENDGAME

[personal profile] probablyhavingfun 2018-07-22 12:21 am (UTC)(link)
So- um, okay. [...] Did it tell us if we played the game right?

[He can't see the results so he has no idea whether this is a permanent penalty or a temporary penalty.]
carnivorouscarnival: (f02)

Re: ENDGAME

[personal profile] carnivorouscarnival 2018-07-22 12:31 am (UTC)(link)
Depends on what you consider "right." We didn't get the worst possible outcome, if that's what you're asking.
probablyhavingfun: (19)

Re: ENDGAME

[personal profile] probablyhavingfun 2018-07-22 12:50 am (UTC)(link)
So this weird-ness will go away?

[That's fine, then! The threat of permanent harm was fun, but it wouldn't be so fun to be... permanently unable to see anything... that would be so inconvenient.]
carnivorouscarnival: (d02)

Re: ENDGAME

[personal profile] carnivorouscarnival 2018-07-22 02:19 am (UTC)(link)
Supposedly! No telling how long that'll take, though.