ghostofissues: (9)
骸 ([personal profile] ghostofissues) wrote in [community profile] imeeji_frontstage2018-07-20 05:09 pm

~GAME~

Who: everyone!
When: day 17, morning
What: GAME TIME

[ today, when the GAMESHOW notification goes off and the phone maps lead you to the game tower, the debris is still everywhere, the lobby is empty, and the elevators are unlabeled. The rules don't appear on your screens until after everyone has filed in, the doors have shut behind you, and the elevators have started up and risen at least a few stories.

your phones light up with instructions at the same time as the elevators all shudder to a stop, and a sharp hissing noise starts up as thin blasts of air enter from the walls and fills the room with a horrible, horrible smell. like straight up sewer rank awful. Luckily you won't have to deal with it for long, since you pass out so fast you won't even remember hitting the ground.

You wake up on the floor of a room with the rest of your unit. Mukuro's face isn't on any screens, but the first thing you might process as you regain consciousness is his boyish voice filling the air, shifting from calmly informative to as energetic as ever. ]

… courtesy of danna's abilities, we have much more exacting control over a much broader range of possibilities. Ah, and the stars of our show have just begun to stir!

Then, let's go over the rules of today's event once more!

[ and then he does show up, waist-up on the large tv-sized screen on the wall, smiling brightly beside a diagram demonstrating different possible outcomes - labeled with T's and B's and X's over "losing" stick figures. ]

Prisoner's dilemma! The max-tension psychological classic, with a secret agent feel~

This one is all about trust and betrayal. Originally, two people would be interrogated separately for information, and told that they would be spared if they turned on their partner. But if both of them kept their mouths shut, then their captors would have less over them and they both could be saved. While if they both betrayed one another, then they would both be punished! For either of them to win, at least one of them would have to take the risk and decide to "trust"~

Today's game is a three-person variant, or rather, a three-unit variant! This means that instead of just one other person, our idols will have to carefully consider the thinking of two whole other groups of people in their decision-making! But like the standard "prisoner's dilemma," only one person each is placed at risk ☆ Just like a sacrifice!

[ briefly, the display switches to images of flower arrangements ]

Additionally, since the idols haven't been told who their partners are, we've provided them with a small means of communication - courtesy of this goryou - for them to find some way to identify themselves, earn the other units' "trust," and get a read on what kinds of people now hold the fate of their unitmate in their hands!

[ and back to Mukuro, a bust shot with the diagram gone now ]

The results this time will be a little more complicated than the original "win/lose" scenario. In this case, even trusting each other won't get a good result. Betraying each other is worse, but only betraying someone who trusts you will save your sacrifice and bring your unit victory~! That's why it's important to convince the other units to "trust" no matter what!

And trusting someone who ends up betraying you - well, wouldn't that be just horrible?

Leeet's go! ♥
neigh_sayer: (let me tell u about FURRIES)

[personal profile] neigh_sayer 2018-07-21 04:03 am (UTC)(link)
[OH LOOK IT'S THE GOOD TWIN!!!]

--hooray, my henchmen made it out just fine! I think?
shutthefoxup: (Why I walk and talk like a machine)

[personal profile] shutthefoxup 2018-07-21 04:04 am (UTC)(link)
In perfect health, boss~!
neigh_sayer: (Kya Kya)

[personal profile] neigh_sayer 2018-07-21 04:05 am (UTC)(link)
I'm so proud of youuuu! Oh, is my other little minion okay as well?
shutthefoxup: (Know the waters sweet)

[personal profile] shutthefoxup 2018-07-21 04:07 am (UTC)(link)
Wild City's all good. How 'bout you, huh?
neigh_sayer: (Saying hey let me leave!)

[personal profile] neigh_sayer 2018-07-21 04:11 am (UTC)(link)
We're A-OKAY!Andourpapacamebackandseemstobebleedinfromhispores So we're gonna do rounds and make sure eeeeveryone is honky dory.
shutthefoxup: (The Primadonna life)

[personal profile] shutthefoxup 2018-07-21 04:11 am (UTC)(link)
Slow down that fast bit.
neigh_sayer: (Hahaha idk)

[personal profile] neigh_sayer 2018-07-21 04:13 am (UTC)(link)
A teammate came back! So this was more like a reward than anything else.

Aaaanyway I'm glad you're good! I'll stop by later, 'kay?
shutthefoxup: (Here I come straight to number one)

[personal profile] shutthefoxup 2018-07-21 04:15 am (UTC)(link)
Sure you don't want me to come with? An overlord needs their entourage.
neigh_sayer: (WELP that's what this guy is for)

[personal profile] neigh_sayer 2018-07-21 04:18 am (UTC)(link)
[stops a beat at that, then laughs]

Aha, you're right, you're learning! But I have Overlordy things to take care of first. Next time, dear henchmen!
shutthefoxup: (I'll never soften my grip)

[personal profile] shutthefoxup 2018-07-21 04:20 am (UTC)(link)
Fine, but if you don't swing by then I'll be makin' a house call. I'm holdin' you to it, boss.
neigh_sayer: (on my way to steal ur show)

[personal profile] neigh_sayer 2018-07-21 04:26 am (UTC)(link)
Oho, cocky enough to throw out a threat now, I see! Very good. But yes, you have my word.
shutthefoxup: (Nothing in this world I wouldn't do)

[personal profile] shutthefoxup 2018-07-21 04:27 am (UTC)(link)
I'll be awaiting your orders then.