ghostofissues: (9)
骸 ([personal profile] ghostofissues) wrote in [community profile] imeeji_frontstage2018-07-20 05:09 pm

~GAME~

Who: everyone!
When: day 17, morning
What: GAME TIME

[ today, when the GAMESHOW notification goes off and the phone maps lead you to the game tower, the debris is still everywhere, the lobby is empty, and the elevators are unlabeled. The rules don't appear on your screens until after everyone has filed in, the doors have shut behind you, and the elevators have started up and risen at least a few stories.

your phones light up with instructions at the same time as the elevators all shudder to a stop, and a sharp hissing noise starts up as thin blasts of air enter from the walls and fills the room with a horrible, horrible smell. like straight up sewer rank awful. Luckily you won't have to deal with it for long, since you pass out so fast you won't even remember hitting the ground.

You wake up on the floor of a room with the rest of your unit. Mukuro's face isn't on any screens, but the first thing you might process as you regain consciousness is his boyish voice filling the air, shifting from calmly informative to as energetic as ever. ]

… courtesy of danna's abilities, we have much more exacting control over a much broader range of possibilities. Ah, and the stars of our show have just begun to stir!

Then, let's go over the rules of today's event once more!

[ and then he does show up, waist-up on the large tv-sized screen on the wall, smiling brightly beside a diagram demonstrating different possible outcomes - labeled with T's and B's and X's over "losing" stick figures. ]

Prisoner's dilemma! The max-tension psychological classic, with a secret agent feel~

This one is all about trust and betrayal. Originally, two people would be interrogated separately for information, and told that they would be spared if they turned on their partner. But if both of them kept their mouths shut, then their captors would have less over them and they both could be saved. While if they both betrayed one another, then they would both be punished! For either of them to win, at least one of them would have to take the risk and decide to "trust"~

Today's game is a three-person variant, or rather, a three-unit variant! This means that instead of just one other person, our idols will have to carefully consider the thinking of two whole other groups of people in their decision-making! But like the standard "prisoner's dilemma," only one person each is placed at risk ☆ Just like a sacrifice!

[ briefly, the display switches to images of flower arrangements ]

Additionally, since the idols haven't been told who their partners are, we've provided them with a small means of communication - courtesy of this goryou - for them to find some way to identify themselves, earn the other units' "trust," and get a read on what kinds of people now hold the fate of their unitmate in their hands!

[ and back to Mukuro, a bust shot with the diagram gone now ]

The results this time will be a little more complicated than the original "win/lose" scenario. In this case, even trusting each other won't get a good result. Betraying each other is worse, but only betraying someone who trusts you will save your sacrifice and bring your unit victory~! That's why it's important to convince the other units to "trust" no matter what!

And trusting someone who ends up betraying you - well, wouldn't that be just horrible?

Leeet's go! ♥

ENDGAME

[personal profile] idolpro 2018-07-21 03:54 am (UTC)(link)
[ when you step off the elevators once more, the screens in the gametower lobby are lit up with the results:





and Mukuro's voice calls out from the speakers just once: ]

Congratulations to the winners, Bad End Dead End and avante en garde!
Edited 2018-07-21 03:59 (UTC)
shutthefoxup: (Get what I want cause I ask for it)

[personal profile] shutthefoxup 2018-07-21 03:59 am (UTC)(link)
[THE DEEPEST BREATH]
maxxximumeffort: (RESPAWN LOL)

Re: ENDGAME

[personal profile] maxxximumeffort 2018-07-21 04:00 am (UTC)(link)
[WELL i AM IN PAIN.]

Okay.. can... can we just... can someone point me in Wire's direction? I have, a really romantic reunion to get to and I just gotta HOLY shit ow.
nohalation: <lj user=nornir> (oh mai gah)

Re: ENDGAME

[personal profile] nohalation 2018-07-21 04:01 am (UTC)(link)
[Dusk comes wobbling out, as if she was forcefully woken from a deep nap, but most notably, she's now wearing a permanent smile of scarring on her face.]

Wowee . . . that wasn't as bad as I was expecting! Lucky ☆?
awakenerd: (163)

Re: ENDGAME

[personal profile] awakenerd 2018-07-21 04:01 am (UTC)(link)
[WHAT THE FUCK.

SORRY JUST STARING AT THE SCREENS IN SHOCK.

At least until he spots TRR and AlcheME types.]
rollplayinghouse: (s04)

Re: ENDGAME

[personal profile] rollplayinghouse 2018-07-21 04:01 am (UTC)(link)
...

[WHAT]
motorcycle_noises: Fanart; Neutral-Uncertain (Is books; written pages)

Re: ENDGAME

[personal profile] motorcycle_noises 2018-07-21 04:02 am (UTC)(link)
[ Here's a BE=DE staring at the screen in horror. ]

....Why...........
neigh_sayer: (|[)

Re: ENDGAME

[personal profile] neigh_sayer 2018-07-21 04:02 am (UTC)(link)
. . .

[mmmmmmmmMMMMMMM]

Re: ENDGAME

[personal profile] columbidaring 2018-07-21 04:02 am (UTC)(link)
Oh, wow. That is not what I expected to see.
afailedmurder: (32)

[personal profile] afailedmurder 2018-07-21 04:02 am (UTC)(link)
[SHOWING UP LATE not even any Starbucks]

...Huh?
probablyhavingfun: (21)

Re: ENDGAME

[personal profile] probablyhavingfun 2018-07-21 04:02 am (UTC)(link)
[This guy is over here tripping and landing flat on his face again, though instead of immediately going all ;w; he looks more... surprised?]

[personal profile] unbr8kable 2018-07-21 04:02 am (UTC)(link)
[perfectly unharmed]

What the fuck was that!?
sancrimony: (☦ 094)

Re: ENDGAME

[personal profile] sancrimony 2018-07-21 04:03 am (UTC)(link)
[ well he's wandering out, looking (?)okay(?) but he's also just immediately looking for someone. something. people who are visibly injured, really ]
neigh_sayer: (let me tell u about FURRIES)

[personal profile] neigh_sayer 2018-07-21 04:03 am (UTC)(link)
[OH LOOK IT'S THE GOOD TWIN!!!]

--hooray, my henchmen made it out just fine! I think?
liarliarliar: (Five good reasons to follow him.)

[personal profile] liarliarliar 2018-07-21 04:03 am (UTC)(link)
Go get a big smooch, dad!
rollwillpowercheck: (Tasteful side healing.)

[personal profile] rollwillpowercheck 2018-07-21 04:03 am (UTC)(link)
[w

whew!!]

We did it? We did it.

[... let him just have a moment to feel relieved before considering the implications of the other groups, okay.]
criminaljustice: (094)

Re: ENDGAME

[personal profile] criminaljustice 2018-07-21 04:03 am (UTC)(link)
[... making his way out and looking absolutely fucking horrified--more in shock than not.

something extremely did not go as planned]
shutthefoxup: (Why I walk and talk like a machine)

[personal profile] shutthefoxup 2018-07-21 04:04 am (UTC)(link)
In perfect health, boss~!
carnivorouscarnival: (k01)

Re: ENDGAME

[personal profile] carnivorouscarnival 2018-07-21 04:04 am (UTC)(link)
[ still a little bit edgy, if you study his body language close enough, but certainly more relaxed than he was in round 1 ]

Ah? Ah? Ah ah ahhh? So Unit 3 really was Avante? I must be a genius!

[ said the man whose first comment to the game was literally "I'm too stupid for this." ]
liarliarliar: (Cuz I lie.)

Re: ENDGAME

[personal profile] liarliarliar 2018-07-21 04:04 am (UTC)(link)
[my smile is pasted on

well this is all fine]
furrytailprince: (so enemies beware)

Re: ENDGAME

[personal profile] furrytailprince 2018-07-21 04:04 am (UTC)(link)
[ SNARLING SO FUCKING LOUD ]
carnivorouscarnival: (g10)

Re: ENDGAME

[personal profile] carnivorouscarnival 2018-07-21 04:05 am (UTC)(link)
[ oh right, consequences...

lifts him up by the back of his clothes ]

Yo.
acappsella: (to hand out your all,)

Re: ENDGAME

[personal profile] acappsella 2018-07-21 04:05 am (UTC)(link)
[ hi remember me ]

. . . . So, is that how it is?