骸 (
ghostofissues) wrote in
imeeji_frontstage2018-06-29 02:39 pm
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Entry tags:
- !days 001-010,
- !games,
- bride,
- jacob cross,
- ruler | kotomine shirou,
- xia igarashi,
- ♪ [_____],
- ♪ ace,
- ♪ ariel rendell,
- ♪ asuka ryo,
- ♪ bakura ryou,
- ♪ connor,
- ♪ dazai osamu,
- ♪ dolores abnernathy,
- ♪ itsuki shu,
- ♪ jae-ha,
- ♪ kurusu akira,
- ♪ lace,
- ♪ maeve millay,
- ♪ majima goro,
- ♪ nathan summers | cable,
- ♪ peter parker | spider-man,
- ♪ wade wilson | deadpool,
- ♪ yami bakura,
- ♭ * mukuro,
- ♭ ardashir ibn ahmadi,
- ♭ dantalion,
- ♭ kaiba seto,
- ♭ nakahara chuuya,
- ♭ niounomiya izumu,
- ♭ wadanohara,
- ♮ ouma kokichi,
- ♯ harukawa maki,
- ♯ kano shuuya,
- ♯ miya atsumu,
- ♯ miya osamu,
- ♯ ojiro sniper,
- ♯ sakazaki yuuya,
- 𝄳 dusk the miserable,
- 𝄳 yona
(no subject)
Who: everyone
Where: GAME TOWER
When: Day 8, morning
[ as the GAME ALERT goes off on idols' phones and pulls up the map app, the monitors in the lobby of the game tower similarly flare to life, showing the face of a white-haired man with eerily green eyes and matching painted nails, leaning very close to the camera and waving with both hands. the elevators are open and waiting, with the floor indicator lights over the doors showing unit names instead of numbers. trying to enter another unit's elevator just won't work, for whatever reason. there are more monitors inside the elevators, in case any of you were worried about missing this guy's intro spiel on the ride up. ]
Good morning, everyone! Thank you for tuning in~! As you may have seen on our website, today we'll be collaborating with some very special, very exciting guests-
[ he steps back, and the camera pans out until the top half of his figure is relegated to one of the bottom corners of the display, to make room for a large screen; he gestures at it with a fling of both arms, and logos with each of the units' names fill the screen. ]
-My very own juniors from Imeeji Idol Productions!
[ as he keeps talking, the logos fade out and change to a slideshow of pictures of the characters in Imeeji, some group shots, some solo, all candid shots from their past few days here, expertly taken (and in some cases possibly edited a little). ]
As some of you probably already know, it's only been a short time since I graduated from being an idol, so this will be my first time on this end of the "host and idol" interaction! Since it's an important occasion, I arranged for a special theme for today's program- mahjong! Ja-jannnn!
[ he gesticulates at the screen again, and the last shot of someone's face is replaced by this image. ]
But the goal of this game isn't building sets like your standard riichi. These tiles are just simple tools for our idols to use to show us their resolve! Their compassion! Their devotion! And most of all, their luck!
[ the camera angle switches to one where his torso is centered in the frame when he claps his hands, and he smiles brightly from the monitor. ]
But they're not the only ones who'll be working hard! Remember, everyone - idols thrive on love! That's why, please support them with everything you have! The only way the unit you hold in your heart the most can beat the others is if you cheer them on with all your love!
And with that, leeeeeet's go~☆!
[ the screens flick off and the elevator doors open, not to the large stage, but to individual rooms. as soon as you step into your unit's room, the instructions will appear on your phones. ]
Where: GAME TOWER
When: Day 8, morning
[ as the GAME ALERT goes off on idols' phones and pulls up the map app, the monitors in the lobby of the game tower similarly flare to life, showing the face of a white-haired man with eerily green eyes and matching painted nails, leaning very close to the camera and waving with both hands. the elevators are open and waiting, with the floor indicator lights over the doors showing unit names instead of numbers. trying to enter another unit's elevator just won't work, for whatever reason. there are more monitors inside the elevators, in case any of you were worried about missing this guy's intro spiel on the ride up. ]
Good morning, everyone! Thank you for tuning in~! As you may have seen on our website, today we'll be collaborating with some very special, very exciting guests-
[ he steps back, and the camera pans out until the top half of his figure is relegated to one of the bottom corners of the display, to make room for a large screen; he gestures at it with a fling of both arms, and logos with each of the units' names fill the screen. ]
-My very own juniors from Imeeji Idol Productions!
[ as he keeps talking, the logos fade out and change to a slideshow of pictures of the characters in Imeeji, some group shots, some solo, all candid shots from their past few days here, expertly taken (and in some cases possibly edited a little). ]
As some of you probably already know, it's only been a short time since I graduated from being an idol, so this will be my first time on this end of the "host and idol" interaction! Since it's an important occasion, I arranged for a special theme for today's program- mahjong! Ja-jannnn!
[ he gesticulates at the screen again, and the last shot of someone's face is replaced by this image. ]
But the goal of this game isn't building sets like your standard riichi. These tiles are just simple tools for our idols to use to show us their resolve! Their compassion! Their devotion! And most of all, their luck!
[ the camera angle switches to one where his torso is centered in the frame when he claps his hands, and he smiles brightly from the monitor. ]
But they're not the only ones who'll be working hard! Remember, everyone - idols thrive on love! That's why, please support them with everything you have! The only way the unit you hold in your heart the most can beat the others is if you cheer them on with all your love!
And with that, leeeeeet's go~☆!
[ the screens flick off and the elevator doors open, not to the large stage, but to individual rooms. as soon as you step into your unit's room, the instructions will appear on your phones. ]
no subject
Makes it hard to even grimace, even though his first instinct is to. He's growling, impatient for the reconnection to take.]
no subject
. . . Ah, can you move it?
no subject
Wire stands back up to full height and curtly replies,]
Yeah. Got it.
no subject
. . . My most sincere apologies.
no subject
He felt like he was owed an answer.]
What happened.
no subject
Our hand was comprised of a four, six, seven, and eight. The four involved blindness for a day - we decided that, even if it would be higher, it would be better if we chose something that we could heal immediately. In the end, we decided that losing a tongue would be better than losing an eye or losing a limb.
[ there's a beat, and he continues on ]
. . . We chose WILD CITY, ☆ZRAEL, and future is now as our three units.
It seems . . . at the time of the first round, those three units also chose tiles that were just as high in damage, if not higher - and so they were protected. None of our choices went through - however, our tile was high enough in value that it was accepted.
I can only assume that the Game's host decided to randomize our tile, at that point.
no subject
Awfully practical of you.
[The worst part was, he couldn't even fault their reasoning.]
no subject
[ simply. they were concerned about protecting themselves and hurting others, after all ]
In this way, at least we could control what damage would occur and resolve to take responsibility for it. Still, I am deeply sorry that you took the brunt of that weight.
no subject
[But that was the pain talking. They had still stepped up to heal everyone who needed it, at no cost. He had to let that anger go.]
...Well, thanks.
no subject
[ with a shake of his head ]
It is only right to do this much. Thank you for allowing me to do so.
no subject
Go on. I'm sure there's some other strangler left that needs seein' to.
no subject
[ with a little bow, and he's moving to go find someone else who needs healing ]