Ojiro Sniper (
deicider) wrote in
imeeji_frontstage2019-01-07 12:12 pm
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Who: avante en garde and visitors
Where: avante
When: 78 night/79 morning
[We have some dorm upgrades!
"Each bedroom has a small nook with a single large gothic cathedral-styled window, with thick velvet curtains that can be drawn to cover the alcove itself. As for the common area, two stained glass windows adorn the entrance, hemming in the doorway. Depicted on each is a knight standing vigil. On the lefthand and righthand walls are two more windows, both depicting knights slaying a dragon. All the stained-glass windows are hinged, to allow them to open."
"Arcade:
Welcome to the dungeon! Branching off from the hallway leading to the bedrooms is a dark, narrow stairwell that leads into a large stone chamber illuminated only by lit wrought iron braziers lining the walls and and the hazy neon glow of the arcade machines that populate the room. Every single game is something competitive, and most are combat-oriented. Set into the walls between each brazier is a small alcove with a pair of manacles hewn onto the wall, presumably for leaving losers to rot for the rest of eternity. On the far end of the dungeon, disguised as a podium, is a minifridge."]
Where: avante
When: 78 night/79 morning
[We have some dorm upgrades!
"Each bedroom has a small nook with a single large gothic cathedral-styled window, with thick velvet curtains that can be drawn to cover the alcove itself. As for the common area, two stained glass windows adorn the entrance, hemming in the doorway. Depicted on each is a knight standing vigil. On the lefthand and righthand walls are two more windows, both depicting knights slaying a dragon. All the stained-glass windows are hinged, to allow them to open."
"Arcade:
Welcome to the dungeon! Branching off from the hallway leading to the bedrooms is a dark, narrow stairwell that leads into a large stone chamber illuminated only by lit wrought iron braziers lining the walls and and the hazy neon glow of the arcade machines that populate the room. Every single game is something competitive, and most are combat-oriented. Set into the walls between each brazier is a small alcove with a pair of manacles hewn onto the wall, presumably for leaving losers to rot for the rest of eternity. On the far end of the dungeon, disguised as a podium, is a minifridge."]
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CEO: You have windows now?
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Nemesis!: stain glass v knighty
Nemesis!: howd you no
Nemesis!: know
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CEO: If it does open?
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Nemesis!: you arent
Nemesis!: ...?
[...opens the large stained glass in her room, poking her head out, wary]
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Have a dragon and her idiot master hovering outside your window, Nemesis]
It's a nice touch really. Bet it adds color.
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When it's light out, sure.
...Should I grab my shoes?
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[Huffs and holds out his hand to her]
Are you coming or not, Sir Knight?
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[tugs on her boots though]
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[Not real keen on heading back to his own dorm at the moment]
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[takes his hand, aiming to get on Blue Eyes behind him]
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The first loop will pass in mostly silence from Intensity's end until:]
That game was fucking stupid.
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...Thought "games" were supposed to be a challenge, even if they weren't fun. Only thing this was a test of is how much bullshit you'd put up with.
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I thought I saw you most of the rounds I was in. If only for a few minutes.
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Only isn't the word that I would use. You were--- bothered by me coming near you. When we met in that center dead zone.
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...What about you? Was it only the once?
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The other was a fight that had been weeks in coming. The game just set the appropriate stage for it. And I think we both needed to get it out of our system.
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How about you?
Were any of your rounds not a shitshow?
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