Imeeji Idol Productions ([personal profile] idolpro) wrote in [community profile] imeeji_frontstage 2020-08-29 01:03 am (UTC)

DYNAMITE - ROLL

Dynamite
The fuse isn't lit... yet.
Instead of attacking, you can throw the Dynamite through a connecting door into an adjacent room. Each explorer and monster with Might and Speed traits in that room must attempt a Speed roll:
5+: Take no damage from Dynamite.
0-4: Take 4 points of physical damage.

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