[ You enter the Servant's Quarters. Beds are crammed in close together, stacked in two-tall bunks set into cabinets-- capsule hotel-like. The spaces between rows are narrow and hard to navigate, labyrinthine with corners that are designed so you can't see who's coming around the next hall. It affords privacy, at those cost of peace of mind-- you can hear footsteps but now know how close they are, you know surely there must be an exit close but be unable to find it easily through the maze.
SERVANT'S QUARTERS
You may go North, East, South, or West. ]