Imeeji Idol Productions ([personal profile] idolpro) wrote in [community profile] imeeji_frontstage 2018-08-08 03:22 am (UTC)

SHRIEKING WIND

The wind picks up, a slow crescendo to a screeching howl.

Each character in the Gardens, Graveyard, Patio, Tower, and on the Balcony [or in a room with an outside facing window] must attempt a Might roll:
5+: You keep your footing
3-4: The wind knocks you down. Take 1 die of physical damage.
1-2: The wind chills your soul. Take 1 die of mental damage.
0: The wind knocks you down hard. Take 1 die of physical damage. Put one of your items (if you have any) in the Entrance Hall.

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